Thursday, February 25, 2010
Thursday, February 11, 2010
I donned my Batman suit (Tanking Gear), and ventured into the deadly lair of Kite Guy and Voidwalker Thing. There I was met with a rather nice PuG—a really nice (aka patient) healer, an extremely Newbie Deathknight (didn't know what "kiting" meant) and a decent array of DPS. My sidekick was absent for the day (I need to hold auditions for a new sidekick). Anyway, parked the batmobile mammoth at the entry and started the instance. It went rather well, until we incurred the wrath of Kite Guy. Kite Guy (Xevozz) wiped us (due to the orbs which pulled me in, and then promptly terminated my life), so we entered it again, this time with more success. The only hard part was the DK continually pulling from me (it wasn't an aggro issue on my side, the DK was taunting by pulling, etc). Voidwalker Thing (Zuramat the Obliterator) was really easy—we really had awesome DPS—and the end boss was a no brainer. All in all, the instance went really well.
Friday, February 5, 2010
Moving in RL this weekend across town… second move in a month, so wish me luck. This means though that I will be internet less for the entire weekend! Oh the misery! I think assuming I get everything moved I can probably go to my parent's to "watch the superbowl" aka use their internet.
Got my fourth piece of the tier 9 gear last night. One more piece and most of my tanking armor will be 232.
One of the blogs that I read often (Feral Instincts) got me thinking about taking WoW too far… when does it become a job instead of a game? Some of these people take is to seriously. So then, I step back and ask, ok, so am I just a bad player, or do I have a life? Will this change when I go into Grad school? I take breaks often enough that I wouldn't be surprised if I do. I read about these people who have schedules, and spread sheets, and so on—and that's all cool and dandy, but how much is too much?
Recently I have run some pretty harsh instances with some pretty bad PuG members—people who were too impatient to wait for the Druid to rez someone, or get someone healed. My life is pretty simple. I live alone, I have a dog and a job, and that's about it. I think about WoW a lot. I read a lot of WoW blogs. I almost went as far as to buy the WoW comic. But at no point to I ever get impatient with a group to the point where I leave a random group because someone isn't "moving" fast enough. Heck, I've wiped non-stop sometimes three times before the group as a whole finally called it quits. But I have to wonder if these people who are leaving barely before a fight is over, the ones who won't even greet a party, etc. if those are the ones that keep schedules, spreadsheets, etc. I'm not saying that if you do that you are necessarily a bad player, or even a jerk, but it does make me wonder, as stated earlier, how much is too much?
Thursday, February 4, 2010
Tanked Heroic Drak'Thron Keep last night with some guildies, and my new protégé healer. It was relatively smooth—until we hit the dino boss. It's rather difficult to gather all of those adds—but for a fresh lvl 80 priest, and a rather under geared tank you should probably kill them all before you attempt the boss. It wasn't an epic fail, just a delay. I wiped them once, and the priest wiped us once (I know this because I was the first one to die, thus telling me he wasn't able to keep up).
The thing that excited me the most was that I was keeping up with the threat put off by one of my Guildie hunters (he's such an awesome player, three characters completely decked out in armor). He informed me later that he was using MD—something which FollowOtherness had suggested on one of my previous posts. The little rogue in my group, one of my good friends, was on the floor a lot… not necessarily because of my tanking, but because the healer couldn't keep up with me and everyone else. She wasn't even pulling aggro, she was more or less one shot--or "insta-death" as our healer put it. At any rate, it was a great run--a few deaths, but fortunately we had a patient PuG member, so it was relatively easy going.
Wednesday, February 3, 2010
Ran Regular Culling of Strathholm with a friend of mine last night. We were in a pickup group of course, and he was healing, and I was tanking—or so I thought. Not only was I the only 80 in the group, I was also the most experienced. This became evident to me quickly as the warrior in the group started the instance without checking with anyone, and then proceeded to charge forward. He ran non-stop from one group to the next—finally forcing me to shout out—"Who's the tank again? Oh yeah. Me."
Not only was I que'd as the tank, I was also the group leader—but this warrior punk was even marking focus items, before I could even get there. So, Resto (the healer) and I pressed on.
It wasn't until we had finished all three of the beginning wave bosses, and were trudged on to Mal'Ganas (letting the wanna-be tank die three times) when the warrior shouted, "If we hurry, we can try for the mount!" and charged past Mal'Ganas.
"No point—we're on regular." I said. "There is no mount on regular."
"Yes there is, just hurry." Resto and I stayed behind. Waiting for him to realize that he was wrong. "OH!" he shouted. "We missed it."
The fact that we were all in human disguise may have aggravated me more, especially since I couldn't actually kill the little punk, but I continued to remind myself, that the kid was probably 10 years old, and trying to show off to his friends (they were all from the same server).
Tuesday, February 2, 2010
So I'm probably not into the lore of WoW enough to understand the reason for which this dungeon has been named the way it has. But I take issue with it. I guess it's perhaps because the two fights "mirror" each other at the beginning.
Anyway, that tangent aside, I healed it last night for the first time—actually, I healed all of the heroic ICC 5 mans. The entire experience was rather fulfilling. I got a nice 235 trinket, and some good experience despite the lag I was facing. After the never-ending waves (10 Blizzard, really?) we continued on, and I wiped for the first time when doing that run at that part of it. One of the pickups was like "I've never survived this last part--it's so hard." And sure enough, we died. I was confused, what had I done wrong? And then it hit me—in the past when I had run it with my guildies, we kept ahead of the Lich King—but this tank wanted to tank behind him. After we had all rez'd and were back and ready to start the fight, I begged—"Please, could we stay in FRONT of the LK?" "I guess," the tank replied. "We could try it."
So we did, charging forward. And it worked. We completed it within minutes, quickly traversing all of the barriers, and ending right where we needed to. When we had finished, the pick-up had all received the "We're Not Retreating; We're Advancing in Different Direction" achievement.